Republic of Texas Stage 6: Van Wilder

by Editor 21. May 2013 11:14
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SCENARIO: After leaving a wild party, you end up passing out in your van instead of attempting to drive home. Unfortunately the party you attended wasn’t in the best neighborhood, and you are awakened by a gang of thugs.

PROCEDURE: Start seated in passenger’s seat of van, hands on knees, both feet inside the van, gun loaded to division capacity. Gun and all ammo placed in center console of van.

At the signal, retrieve your gun, and engage targets T1-T3 and pepper popper PP1 while remaining inside the van. Engage target T4 using the van as cover. Targets T5-T7 must be shot thru the window wall in tactical priority (barricade order). All targets require two (2) shots each and steel must fall.

SCORING: Vickers Count
ROUND COUNT:
 15
TARGETS: 7 IDPA, 1 Steel, 2 Non-Threat
SCORED HITS: Best Two Shots On Target
CONCEALMENT: Required

STAGE CSO: Richard Davis

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Republic of Texas Stage 7: Shopping Maul

by Editor 21. May 2013 11:01
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SCENARIO: You are at your local mall browsing the display of needless junk at one of the kiosks, when several assailants fire off some rounds into the air, appearing to be your standard hold up and robbery. Suddenly one of the men takes the butt of his rifle and starts to beat a shopper to death for no apparent reason at all. At this point you realize you must stop this vicious attack.

PROCEDURE: Start standing at P1, hands relaxed at sides, gun loaded to division capacity and holstered.

At the signal, draw and engage target T1. Then engage T2-T3 and pepper popper PP1 from cover, in tactical priority (barricade order) from either side. From P2 engage targets T4-T8 using the walls as cover, in tactical priority (barricade order). All targets require two (2) shots each and steel must fall.

SCORING: Vickers Count
ROUND COUNT:
 17
TARGETS: 8 IDPA, 1 Steel, 3 Non-Threat
SCORED HITS: Best Two Shots On Target
CONCEALMENT: Required

STAGE CSO: Stephen Kay

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Republic of Texas Stage 8: Chained

by Editor 21. May 2013 10:35
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SCENARIO: You and your family have been taken hostage. During the process you are hit over the head and knocked out. When you awaken, you find yourself handcuffed to a radiator in an old warehouse. Your family manages to grab a gun and spare ammo from one of the thugs and slides it to you, act quickly in order to save your family.

PROCEDURE: Start either the shooters strong or support hand will be handcuffed at P1, both hands on radiator as specified, gun loaded and placed on ground on the X, with muzzle pointing down range. All ammo to be used is also placed on the ground.

At the signal, retrieve the gun, and engage targets T1-T8 with two (2) shots each, in tactical priority (near to far).

SCORING: Vickers Count
ROUND COUNT:
 16
TARGETS: 8 IDPA, 2 Non-Threat
SCORED HITS: Best Two Shots On Target
CONCEALMENT: Required

STAGE CSO: Glenn McKinney

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Republic of Texas Stage 9: Texas Hold’em

by Editor 21. May 2013 10:20
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SCENARIO: You are playing a game of high stakes poker, when three of the players accuse you and another player of cheating and draw weapons. As you are going for your trusty sidearm to return fire, your trigger finger is blown off. After hearing shots fired, a couple of their friends show up and join in the fight.

PROCEDURE: Start seated at P1, holding playing cards with both hands, wrists on edge of table, gun loaded to division capacity and placed on the X on the table. All reloads on shooter’s belt.

At the signal, retrieve your gun with your support hand and engage targets T1-T3 with one (1) round to each torso, then re-engage targets T1-T3 with one (1) round to each head at any time thereafter. Engage targets T4-T5 with three (3) scored shots each. Target T4 must be engaged until the steel popper behind target T4 falls and activates target T5. All targets must be engaged while remaining seated. All shots must be fired support hand only, the shooter may use their strong hand to reload and clear any malfunctions. Note: T5 is not a disappearing target.

SCORING: Vickers Count
ROUND COUNT:
 12
TARGETS: 5 IDPA, 1 Steel
SCORED HITS: Best Two & Three Shots On Target
CONCEALMENT: Required

STAGE CSO: Mike Sells

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Republic of Texas Stage 10: In the Weeds

by Editor 20. May 2013 07:12
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SCENARIO: While on a weekend camping trip, your “youngun” goes off to fetch some more wood. He returns quicker than expected, running towards you with dogs chasing behind him. Turns out you picked the wrong part of the woods to camp in, because directly nearby is a marijuana grow field. The guerrilla guards chase your child back to the camp to eliminate any and all witnesses.

PROCEDURE: Start seated at P1, facing down range with strong hand stoking the fire, support hand on knee, gun loaded to division capacity and holstered.

At the signal, draw, and engage targets T1-T2 and pepper poppers PP1-PP3 (dogs), while remaining seated. Engage target T3 on the move to position P2. From low cover at P2 engage targets T4-T6. All targets require two (2) shots each and steel must fall.

SCORING: Vickers Count
ROUND COUNT:
 15
TARGETS: 6 IDPA, 3 Steel, 1 Non-Threat
SCORED HITS: Best Two Shots On Target
CONCEALMENT: Required

STAGE CSO: Chris Keller

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Puerto Rico Nationals Stage 12: Strong Hand...Weak Hand

by Editor 14. March 2013 20:47
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SCENARIO: This is a standard strong hand/weak hand exercise.

PROCEDURE: Start standing at P1 with firearm loaded with six rounds and holstered. Hands are to be at your sides in a relaxed position.

At signal engage using strong hand only T1-T3 with two shoots. Reload, change to weak hand and engage all targets with two shoots.

SCORING: Limited Vickers
ROUND COUNT:
 12
TARGETS: 3 IDPA
SCORED HITS: Best Four Shots On Target
CONCEALMENT: Not Required

STAGE DESIGNER: Max Rivera

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Puerto Rico Nationals Stage 11: Shopping Mall Robbery

by Editor 14. March 2013 20:31
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SCENARIO: You leave your car in the Valet Parking area to enter the Mall. At the main entrance there are armed robbers waiting for you. You have no other choice but to defend yourself as you see them.

PROCEDURE: Start standing at P1 with firearm loaded to division capacity and hands relaxed at your sides.

At signal with your week hand close the door, engage T1-T2 in tactical sequence(1-2-1) while moving from P1 to P2. At P2 engage T3-T5 with two shoots and move to P3. At P3 engage T6-T7 with at least one knee on the ground. You must hit the metal leg of target first, to see T6- T7. Then hit T6-T7 with two shoots each in tactical priority.

SCORING: Vickers
ROUND COUNT:
 16
TARGETS: 7 IDPA, 2 Steel
SCORED HITS: Best Two Shots On Target
CONCEALMENT: Required

STAGE DESIGNER: Max Rivera

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Puerto Rico Nationals Stage 10: Inside the Bank

by Editor 14. March 2013 20:15
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SCENARIO: While making a bank transaction a group of criminals arrive. You have to fight them to save your life as well as the lives of the customers and employees.

PROCEDURE: Start standing at P1 with firearm loaded to division capacity and hands relaxed at your sides.

At signal push PP1 with strong hand, turn and engage while moving to P2, T1-T2 with two shoots each. In P2 engage T3- T5 with two shoots each. Then move to P3 to engage T6 with two shoots, PP2 until it falls and T7 with two shoots.

SCORING: Vickers
ROUND COUNT:
 17
TARGETS: 7 IDPA, 3 Steel
SCORED HITS: Best Two Shots On Target
CONCEALMENT: Required

STAGE DESIGNER: Max Rivera

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Puerto Rico Nationals Stage 9: Crossfire

by Editor 14. March 2013 20:00
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SCENARIO: Walking toward your car you are trapped by furious dogs and a crossfire of two drug gangs.

PROCEDURE: Start standing at P1 with firearm loaded to division capacity and holstered. Hands are to be relaxed and at your sides.

From P1 engage PP1-PP4 until it falls. Move to P2 and engage T1-T4 with two shoots each using cover. Then move to P3 and engage T5-T7 with two shoots each using cover.

SCORING: Vickers
ROUND COUNT:
 18
TARGETS: 7 IDPA, 4 Steel
SCORED HITS: Best Two Shots On Target
CONCEALMENT: Required

STAGE DESIGNER: Max Rivera

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Puerto Rico Nationals Stage 8: Ambushed

by Editor 14. March 2013 19:44
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SCENARIO: Ambushed...There is no way out...!!!

PROCEDURE: Start standing at P1 with firearm loaded to division capacity and hands relaxed by your sides.

At signal move from P1 to P2 or P3 and engage the targets with three shoots each in Tactical Priority using cover.

SCORING: Vickers
ROUND COUNT:
 12
TARGETS: 4 IDPA
SCORED HITS: Best Three Shots On Target
CONCEALMENT: Required

STAGE DESIGNER: Max Rivera

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